#ifndef MOVE_H
#define MOVE_H

class Move
{
private:
    double x;
    double y;
public:
    Move(double a=0,double b=0);
    void showMove()const;
    Move add(const Move&m)const;
    //this function adds x of m to x of in voking object to get new x
    //add y of m to y of in voking object to get new y,creates a new
    //move object initialized to new x,y values and return s it
    void reset(double a=0,double b=0);
};

#endif